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GAME DESIGNER
Big Moxi Games is scaling its team to support the development. We are looking for a game designer highly qualified and experienced.
Location: Porto Alegre, Rio Grande do Sul, Brazil.
Responsibilities:
- Work closely with other disciplines to build features that meet product goals;
- Experience in developing with Unreal Engine or Unity;
- Experience in positioning and adjusting the balance of enemies in action games;
- Creating well-documented designs and fun gameplay features for a breakthrough game;
- Iterating, play-testing, and analyzing each feature implemented;
- Creation of the game flow, controlling types and number of enemies with the aim of having a fun and balanced game;
- Work on the 3Cs of the game.
Required Skills:
- Strong communication skills, both writing and verbal (Portuguese & English);
- You have prior experience as a Game Designer as well as a strong portfolio of sample projects;
- Enthusiasm and knowledge of the industry;
- You are passionate about playing games across multiple genres;
- You are a strong team player who can collaborate effectively with different stakeholders;
- Excellent understanding of the fundamentals of Game Design;
- Ability to work independently and in a team;
Additional Information
- On-site only;
- We offer relocation assistance;
- Need to send a portfolio of sample projects.
How to Apply
Send email to: jobs@bigmoxigames.com
About the Company
Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.