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GAME DESIGNER

Big Moxi Games is scaling its team to support the development. We are looking for a game designer highly qualified and experienced.

Location: Porto Alegre, Rio Grande do Sul, Brazil.

Responsibilities:

  • Work closely with other disciplines to build features that meet product goals;
  • Experience in developing with Unreal Engine or Unity;
  • Experience in positioning and adjusting the balance of enemies in action games;
  • Creating well-documented designs and fun gameplay features for a breakthrough game;
  • Iterating, play-testing, and analyzing each feature implemented;
  • Creation of the game flow, controlling types and number of enemies with the aim of having a fun and balanced game;
  • Work on the 3Cs of the game.

Required Skills:

  • Strong communication skills, both writing and verbal (Portuguese & English);
  • You have prior experience as a Game Designer as well as a strong portfolio of sample projects;
  • Enthusiasm and knowledge of the industry;
  • You are passionate about playing games across multiple genres;
  • You are a strong team player who can collaborate effectively with different stakeholders;
  • Excellent understanding of the fundamentals of Game Design;
  • Ability to work independently and in a team;

    Additional Information

    • On-site only;
    • We offer relocation assistance;
    • Need to send a portfolio of sample projects.

    How to Apply
    Send email to: jobs@bigmoxigames.com

    About the Company
    Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.