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ENVIRONMENT ARTIST

Big Moxi Games is scaling its team to support the development of AAA MMO with a large global publisher. We are looking for a highly qualified and experienced World Builder / Level Artist with skills such as assembling game scenes to join us in creating awesome games for PC and consoles.

Location: Porto Alegre, Rio Grande do Sul, Brazil.

Responsibilities:

  • As a level artist your main job will be to “dress the level” designed by the level designers (Greybox), placing props and lighting to create amazing compositions;
  • Designing, modeling, and texturing props and environment art;
  • Asset briefing, prototyping and final propping of in-game scenes with a focus on mood and environmental storytelling.

Required Skills:

  • Experience with UE4;
  • Good understanding of light, composition;
  • Good knowledge of gameplay and level design;
  • Good knowledge of Maya and or Blender;
  • Good experience in modeling, texture, lighting;
  • Knowledge of optimization techniques.

Additional Information

  • On-site only
  • Candidates with more than 5 years of experience with game art will be considered for a higher salary range based on experience and abilities.
  • Relocation assistance is offered.

How to Apply
Send email to: jobs@bigmoxigames.com

About the Company
Big Moxi Games is currently developing Wardens Rising, a blend of fast-paced isometric action and base defense for PC and console. We aim to build a strong portfolio of original IPs for mid-to-hard core gamers across the globe. Raising our artistry and craftsmanship with great attention to detail. Crafting experiences that bring something new to genres like action, role-playing, shooter and strategy.